This is very cool! I'm impressed at how intuitive it feels to play, especially considering how unusual it is (and the fact that you can drag in two orthogonal axes!). On top of the impressive, uh, topology, I really like the mechanic of "character automatically walks to anything they can pathfind to".
Awesome! I was super uncertain about how usable this weird 3D interface would be, so calling it "intuitive" absolutely makes my day — thank you! 🥰
I think I still need to do something for the longer drags. At the moment, it only recognizes continuing a tile slide in the same screenspace direction, but I wonder whether it would be more comfortable to arc to follow the sphere...