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(1 edit) (+1)

The art style, sound design, and atmosphere is really great! But unfortunately the game itself feels far too punishing with the tiny light cone and instakills. I wanted to keep playing anyway, but then came to a wall that I couldn’t jump over.

Also I only accidentally realized I can use the mouse, and almost bounced off the game before that :)

I should have added a reticle for the mouse to prevent players from bouncing off. I was a little too assuming that players have a natural disposition to click on the screen to discover stuff haha.

Ahh...you found the dead end that I put into the level. I really am regretting adding that in without any sort of communication for the player to know what's happened.