This was amusing.
Although you did show that it was Space to pick up things, it wasn't very intuitive in-situ because there was no indication of when i was close enough... and it also didn't really justify itself as a mechanic because it felt so cartoony I may as well be running through things to collect them.
The music etc. speeding up as the game advanced was funny but by the final 75% of the bar the camera was quite unmanageable. I wasn't really sure why stuff was jumping out of the pot etc... it was all "fun" is a loosely anarchic silly way but as a game which seemed like it was meant to be skill-based it didn't seem super fair or like something you could really get better at by practicing.