In some games, it can do a lot of the porting by itself, starting from just the source code.
In other games, it will have serious problems converting the graphical assets.
You can even describe the problem you are having and even add a few screenshots of both the original and the current game, and it will have a good chance of fixing the bug by itself.
Sometimes. though it will try to implement some crazy solution for a problem that was almost solved, and you will have to put things back in rails.
Depending on the bug, you can remind it that SGDK supports logging through the `KLog*` functions.