What immediately drew me in was the art style. It has a monochrome, almost children's book-like style with an eerie edge to it. It has those little "imperfections" that give it a handmade feel that I also really liked. I also enjoyed the music, especially the tune playing during the mini-games. It almost sounds like a song being played in reverse and that, alongside the occasional evil laughter, really adds to that eerie atmosphere. The presentation overall is coming along great so far with a cozy, yet eerie aesthetic. Very unique!
I saw that this project is being expanded on. One question I had is does how you perform in each mini-game affect how much gold you are given? If so, maybe some kind of indicator at the end of each mini-game to let me know how I performed would be a good addition. That way the player can figure out which places they need to improve to maximize how much gold they are given. And, of course, something to spend with the gold would be ideal as well.
I also wasn't sure what the goal of the painting game was. Am I supposed to just draw whatever I want or is there something specific I'm supposed to paint? Am I supposed to just fill in all the white space?
I think the runes and cutting mini-games were the best ones. Sometimes I had extra time left over on the runes one. Maybe there could be a "Right Click to Erase" mechanic so the player can reattempt part of the retracing if they have time? There was also a small issue where I was retracing one of the swirly symbols and the time ended before I realized and I accidently drew on the next rune where I didn't want to.
Overall, this project seems very promising and I really like the character designs and overall aesthetic. Nice job to everyone involved!