I really liked the puzzle mechanic and how it was introduced, I found it very intuitive to understand, great job there! The sound effects were great too and provided good player feedback, and the background music fit the game very well, it added ambiance without being too distracting. My main critique is that the movement felt pretty unforgiving, I think it could use some coyote time because it felt far too easy to accidentally fall off a platform and have to redo a puzzle again, which got pretty frustrating. Good work to the team though, I like the concept!