Hey, this project immediately caught my attention because atmospheric psychological horror is exactly the kind of experience I love building.
I’m an independent Unity/C# gameplay developer with experience developing horror projects, RPG systems, enemy AI, gameplay interactions, atmospheric exploration, and narrative-focused experiences. I’ve released several indie projects on itch.io/GameJolt and participated in multiple game jams focused on rapid gameplay iteration and immersive design.
A lot of my work leans heavily into:
- psychological horror
- environmental storytelling
- tension-building through atmosphere
- immersive exploration
- gameplay feel and pacing
- “something feels wrong” style horror
Your description of ordinary life slowly turning unsettling is exactly the kind of horror I gravitate toward creatively.
I’d definitely be interested in discussing how I could contribute as a programmer/gameplay systems developer. I also have experience with animation integration, gameplay interactions, UI systems, debugging, encounter flow, and general Unity implementation.
Portfolio: https://aglgames.itch.io/
GameJolt: https://gamejolt.com/@AGLGames/games
Looking forward to hearing more about the project.