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(1 edit) (+1)

The aberration made the UI a little hard to read, and my poor index finger would've appreciated auto fire by the end, but a neat little game!

Edit: I also wasn't quite sure what the two different turrets did, but everything worked out when I'd fully covered the outside surface of the comet.

(+2)

Aw dang, I just realized the chromatic aberration was in UV space, not pixel space, and I was testing on a really narrow window.

There's an adjustment panel you can bring up with F3 if anyone else find the effects too overblown.