Neat idea and easy to understand at a glance, but the inclusion of a restart button would have made it smoother to try different approaches, and at one point I got stuck/noclipped into an inaccessible area.
Thanks! Completely agree re. the restart button (it was on our to-do list, but never reached top-priority – a mistake on our part). And sorry you got stuck due to dodgy physics – if we work on the game further, I’ll look into how we can minimise the chance of that sort of thing happening.