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Really interesting concept and love the art and music! The controls feel a bit unintuitive; I wonder if a mouse click to jump or at least a visual indicator to show how far you're going to go would feel better. I think players are so used to jumping on button click instead of on button release in these types of games that changing the responsiveness might impact gamefeel. I also cannot get past the first gate, not sure if that's a bug/missing visual cues or a skill issue on my part.