Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

We do have similar entries! 
I like the way you laid out the pegs, nice and symmetrical. I had trouble orienting mine to be somewhat symmetrical while avoiding the possibility of objects getting stuck. 

How did you approach the falling objects? They don't quite feel like rigid bodies, or maybe they're just very bouncy. 

Thank you!

They are RigidBodies actually lol. I just turned the bounciness up and used the bounce method to collide with the pegs.