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Well, the other comments capture my thoughts. I think a good way to make the jump more intuitive/useful/way less frustrating would've been to show it's arc before you jumped. I ended just never using the arrow keys because everything was vertical, and the complete lack of air control made the jumping even more annoying. The very slow sword strikes were also annoying. 
So the movement needs more work, but I can see some good bones here. 

(+1)

I appreciate the feedback! Thanks for playing.