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(1 edit)

Ok the game should work on mobile now, with some caveats:

  1. When things first load (both in-shop and in-game) there might be a brief stutter. This will cache them and shouldn’t happen again thereafter.

  2. The fullscreen button doesn’t work. I’m still working to figure this out. Appears to be a godot html5 bug. Thankfully if you go into landscape mode, the game should automatically fill up most of the screen (just with some black bars around it).