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(+1)

The limited palette looks great. The whites and reds really pop, and the sprites look great.

I think my character was fighting their way to the hunt monster, but I ran through many rounds and never saw one. I didn't feel like I was progressing. I was missing seeing the character's stats (upgraded stats, souls currency, health).

I like this loop. The player is repeatedly fighting their way trough a horde before finding their target. It reminds me of Vampire Survivors if was fully autonomous and had quests.

(+1)

Thanks!!!!


yea I’ll have to dig into the loop a bit more and see what was going on with the progression. There was going to be a side quest and inventory system but had to be cut.