I hope you all will keep working on this for future entries! I appreciated the voice narration at the start (you don't see people doing this a lot especially in a jam setting), and the movement mechanics felt pretty fluid in the overworld. All in all a great entry!
A few notes:
- For the narration, a pop filter and some post-processing would do wonders - there were a lot of plosives during the narration (from the p's and the b's) which can be mitigated during recording to make it sound a lot smoother. Some reverb and compression to make the vocals seem balanced throughout would do well to keep it consistent. Also, the pacing of the narration was rather slow at times (I apologize as I come from an audio background and have an easier time noticing these things).
- The combat could use a bit of a visual overhaul as the UI is very basic (completely understandable given the jam time limit)
- At one point when I was exploring the upper part of the map I entered combat and it didn't properly initialize, leaving the game hanging and forcing a restart - probably one of the most common things when having to constantly switch between an overworld and combat scene as it can break easily. Hopefully you can fix this in the long term.