I like the art style. felt kind of retro and a little grainy, which worked together well and created contrast. one comment is that the way the camera was positioned with the mouse made it so that the game window immediately moved up and to the left, almost like it was a cut-scene. then some of the creatures started dying and I wasn't sure why and I couldn't place any towers. it took me a while to realize that there was already a base in the center of the playspace that the player needed to build off of. Could be partially user error, but something about the camera feels off. Thanks for submitting!!