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(+3)

I love RTS games, played a lot of starcraft and similar, so this really felt nice. 

Pros: Great sounds, the incoming tide has great game feel, satisfying seeing the pikmin like task delegation.

I feel like the prereq wasnt there (but I also had trouble seeing a fun way to implement it in my own submission) but beyond that I liked it. Played it twice, failed the first time, second time slam dunk with 8 workers. Had 1 casualty but I think given their decision making, losses are part of the game. If it was faster I think there could be a lot of fun to be had here with more features / challenges / levels if you wanted to keep working on it after the jam! 

(+1)

Many thanks for playing the game and pushing through the game onboarding :). Im glad we've had a fellow RTS player to test our game ! . 

On the submission version, yes there are still some bugs on workers behaviours that can be annoying. We'll publish some fixes after the game reviews are over.

We haven't stated if we're going to push the game to a  more complete version yet, but if we do, we'd love to have suggestions on what you'd like on the game as a solid RTS player.