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SugarDavid

5
Posts
1
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A member registered Jul 21, 2025

Creator of

Recent community posts

Impressive to have created a coop game with lobbies all running on WebGL for a jam ! Arts and UIs are very cool. I did the game in Coop mode. We did two runs, I think the second game was a bit broken, but we lost only 10% of the house valuables.  Would have loved to have more gameplay as well , the physic is a bit cranky.

 Congrats to the team ! 

I played the updated version  and can confirm this is much better. I enjoyed the second level, wandering around to deliver the ressources ! I went through the whole game, The added wind effects, rock textures and all makes the game more understandable.  I struggled a bit to enter/ exit the tunnel though, i found that I had to ride on the very left border  of the metal plank, collisions were everywhere else (maybe useful for those getting stuck here). Anyway good job again to the team the second level really give a better idea of the gameplay experience you wanted to deliver !

Very cool main menu concept. Base concept is very ambitious, a car game is very demanding in details to get the full fun out of the gameplay. The game is lacking these details but you managed to pull out an entire level. Good job ! 

Très beau jeu contemplatif ! La gestion de la musique, les effets etc. ça fonctionne très bien. Les contrôles aussi sont assez satisfaisant, bien vu d'avoir permis le fait de planner ! Surprise sympa quand on monte sur une des montages et qu'on se jette dans le vide. Bien joué à l'équipe !

Very nice polished games, the overall style is neat and well finished ! Didnt manage to do the second level in less than 5 min though, is it really possible to do the 26 objectives in time ?