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Nice work, this scene looks good. I like the dark and rainy look. The most challenging sequence is actually right at the beginning, jumping over the obstacles to get the gold bricks. Generally, the level should get more challenging as you progress. The interaction with the enemies is very easy to run past, so I would either make more enemies or narrow the platforms to add challenge there. The enemy default model does not really look like an enemy, so they don't read as enemies until you get close, I would swap in a new model or design.