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Much appreciated. I agree re: the camera, it's a really weak part of the game to me. I was racking my brains trying to think how to get it right whilst making the rest of the game in a rush.

I realise in hindsight, I should have just done WASD camera panning and would put that in if I had more time now. I spent the whole jam thinking we need to limit the player's ability to pan the camera around the map for... some reason? Just a bad game design choice, I'll do better next time!