Loved the atmosphere of this game, the music definitely fits the feel! I had a fun time trying to please the endless flow of faceless customers. It was really clear from the outset what the objective of the game was.
A few notes I made while playing:
- For the first few runs, I didn't realise there was a recipe book. I kept getting the chilli and pork ramen and didn't realise that this needed two chillis. I kept putting two pork in and my ungratelful customers were getting annoyed. It might be worth starting the player's first run with the recipe book open (and then show it closing, or let the player close it themself) so that they are aware of its existence as I didn't have a chance to properly investigate the icon in the corner before the carnage began.
- Something is up with the economy of the game. I had a day where I was very broke and could only afford one pork and two chillis. I had to then skip most customers, but ended up with 9 money despite only selling one bowl and skipping everyone else! The previous day I sold way more but only made 3 money. It seems like the optimal strategy is just to skip every customer.
- When I started my second run, I skipped buying ingredients and was then forced to do the day without anything. Definitely a mistake I learned not to repeat, so more on me than any design choice!
Overall I really liked this and feel like it could be super clean game with a few minor tweaks!