And here comes the most common question: Is it compatible with visu-battlecore? ^^
Viewing post in Kadajah's Battle Trigger for RPG Maker MZ comments
This week I provided support for a project that uses this plugin along with the VisuStella suite, including Battlecore. It works correctly, but some adjustments need to be made. It's necessary to disable the attack preparation animation in Battlecore and configure it in my plugin to avoid overlapping animations.
Another thing I need to point out is that it works with the current version of Battlecore. There have been instances where VisuStella released an update that caused my plugin (the BattleSummons plugin) to stop working correctly, so I cannot guarantee complete compatibility.