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(+1)

Hey Deebo, I'm one of the developers of this game.

You're feedback is valid.  This was our first first game jam using tools like Aseprite and Godot; we gained alot of experience from building this game.

We did as much playtesting as could be available for the two weeks (not withstanding we have day jobs and families to take care of) but we could have done better.  It's a frustrating game with fun goofy art but it was intended to be at least beatable.

Thanks for the feedback and we'll take it to make a better experience next time.

(+1)

You know, looking back, I was wrong to only point out the positives with the music. In retrospect the art was cute
it's clear that the artist is talented, and is probably just new to the medium of pixel art in particular. 

The grilled cheese was adorable, and all the platforms read properly as platforms. 

all that being said, I think I'm going to have to improve my rating of the art style.

If I had to give some advice to the artist, it would be to lower the resolution.  high res pixel art requires intense amount of precise shading in order to not look bad. You were fighting an uphill battle with that resolution, not gonna lie.