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Is this compatible with your ABS system? I find many action battle systems can't handle projectiles in MZ3D so I was just wondering how your plugin handles it.

(+1)

Unfortunately, it's not compatible. I'm adapting my BattleOnMap plugin to work with this plugin; I'll be using the particle system with event detection for the projectile system, but it's still under development.

I can let you know here when it's ready. It's not an ABS, but it brings dynamism to the turn-based system and has bases compatible with the 3D map system, so it's my best bet.