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(+1)

Very cute and polished game. I found the movement dragging a bit unintuitive, but the game wasn’t punishing me for being terrible. I really wanted to drag them in the direction I wanted, kind of like picking up a toy and flicking or flinging to there, but I can see why you went with the pull back. Potentially could have had an accessibility option with different drag options? The last area felt almost like an idle game spawning so many characters in. I just did that and watched them do their thing instead of try to click and drag to direct them :).

Yeh I get what you mean with the dragging :P

And the game was originally going to be an idle type game like the last area but it took a different direction haha

Thanks for playing :)