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solid submission, I really dig the atmosphere. It feels a bit too grindy for me, but design-wise, the mood and overall elements were nice. Turns out incrementals dont need text that much, it feels fun to figure out what upgrades do what. I tried to pull that off too, my game was also an incremental and it was a cool challenge. I think you did a better job than me, the upgrades in your game feel much clearer. Good job on the game!