Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Celebrate:
This gave me vibes for thomas was alone. That was a cool throwback. I really loved the dizzy effect you had here when it zoomed in. Slightly nauseating but no points deducted as it did as intended for suure. Lighting was nice and good ambience overall for the levels. Though I wished the square was somethign more maybe even just allowed a different shape to choose haha.
Issues:
I think camera shouldve been zoomed in with that effect from the start all time. It felt distant away hard to see for me. Once I was drugged up zoomed it made it easier to play. Coyote time is hard to implement but I think here it was too "sticky" I would jump and just instant stick to walls and not drag which felt awkward for a platformer which coyote time is very common application to have for this.