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(+1)

This was A-MA-ZING!!!! I could actually choose to kill myself, and it genuinely felt in character given the choices I had been making. It felt like the only logical outcome, and reading about a little kid biting their tongue over and over just to return to “the void” was honestly heartbreaking. Kudos for not censoring THAT choice.

I really, REALLY enjoyed how innocently crude your portrayal of certain topics is. It’s innocent enough that I never forget my character is just a kid, but crude enough to constantly remind me that this kid is completely broken.

I would’ve liked to see the reaction of the adult who was with my character when they chose to bite their tongue, but that’s probably just me being morbid.

I especially liked the fact that you can choose not to talk—not because the character physically can’t, but because they don’t consider themselves a person. When I first read that, I actually had to stop and reread it. The whole section where my character is being tortured is genuinely difficult to read, and all of their coping mechanisms feel incredibly well written.

This story is a gem. You can choose to be all sunshine and rainbows if you want, but you can also explore really deep depression and suicidal thoughts. And there are plenty of choices between those two extremes as well. It was fascinating to explore all the strange routes you can take, and none of them felt unnatural or forced.

I hope you take your time writing this, because the quality of it is absolutely worth the wait.

(+2)

You're so right. This is such an absolutely amazing IF. How did you get those choices though? Does it have something to do with the stats?

I've got those options by activating the self-harming choices and picking them whenever I could, I guess. I'm not entirely sure. I explored a LOT of options and combinations and ended up finding that particular one out of curiosity.

I do remember the moment, though. When the woman (I think she’s the guardian) gives you a tour of the place, I tried to break my character’s arm with the wheelchair wheel, and she got super worried... that might lock you out of the suicidal choice. But it happens during that scene.

No wonder I didn’t see it. I have the self harm setting on but it doesn’t give me any of those choices. Do you think I should reset it?

What were your stats when you got the suicide ending at chapter 3?

I can’t seem to find the choice now, but I’m pretty sure my stats were a mix of numbness and self-harming choices. And personality-wise: not trusting anyone, not thinking of myself as a person, etc.

At the beginning, I also told the Ancient One that I wasn’t sure if I wanted to live, and he told me to choose to live and, if I regretted it later, I could always do something about it. Which, apparently, I did xD

I seem to have replied in the above instead of below :D Oh well, see above. Thank you for enjoying the story so far!

(+1)

Hi! 

The stats don't matter for finding these choices (or much in general at the moment). It is just 1) Have the choices visible. If you skip to C1 for example I think it is off by default. At the bottom of the character profile there is the cencor button but the change does  not happen until the next page if I remember correctly. So maybe go back one page and put it on. 

2) Find the "path". In chapter 1 there are a few spots, including the tongue thing. But I think you need to run away from Havard (the Custodian) to find it, I do not remember the details.  Also if you want angst, investigate the table after waking up as much as possible. 

3) In Chapter 3 there is the is the garden scene which you just need to choose the options for (and go on the tour with Lexia). Here the flavor text changes somewhat with your trust stat, I think. 

Hope this helps! Thank you both for enjoying my story!

(+1)

Thank you so much! And for the garden scene do you mean to just choose the self harm option?

Also how do you investigate the table?

Ah, now I remember... by looking at how to do it. Not so much "investigate" as randomly wander over. The chain of events is roughly: After waking up, try to tear off the bandages, look for something to cut them off, refuse to be beaten by a drawer and choose the appropriate response. 

(+1)

Ohh thank you!!