
Hey everyone!
I wanted to share a tool I’ve been working on called Armory Crafter, a modular 3D weapon prop editor.
The idea behind the project was to offer a weapon models pack but in a way the customers can easily edit the models and make them fit in their projects.
I originally started this project back in 2018 as a Unity asset/plugin that only worked inside the Unity Editor and was based entirely around prefabs, but it did not go very far, so I shifted my focus to 3D animation work instead.
Now, with more experience, I’ve managed to evolve it into a standalone application with a much more flexible workflow, including support for exporting to standard 3D formats such as FBX and glTF.
Some of the features include:
- Combine different parts of different weapons between swords, hammers and axes (more than 2500 different weapon models can be made)
- Edit each model part properties like scale, rotation, or position offset
- Apply layered textures and materials with custom colors, gradients, metalness, smoothness/roughness and more properties
- Export PBR textures in PNG
- Export 3D models in OBJ, FBX or glTF
- Save the weapon project to continue the work later or in a different computer
The tool was made using Unity, but works as a standalone program (does not require Unity to be installed).
You can see more details, screenshots, and videos here:
https://kevdev.itch.io/armory-crafter
I’d love to hear your thoughts or feedback. Happy to answer questions as well!
Thanks for checking it out!