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(+1)

Cool idea.  All the abilities are pretty fun, probably could use some explenation to what they exactly do (eyes?), bu nonetheless experimenting with them was fun. Nice mix of puzzles and parts requiring fast reaction.  Lvl 3 is the hardest, i couldn't figure out how to go pas the cannons (shiels doesn't seem to be enough. I was also try to lure one of these sneaky hot stones, but it seems he is more clever than me). Evreything works pretty well together, thematically and easthetically (despite it beeing ai, it takes some involvment to make it not look sloppy)

Thank you! Really glad you enjoyed the experimentation aspect. Level 3 is probably overtuned right now 😅 Also thanks for noticing the thematic consistency — I tried to make all the visuals feel cohesive despite the heavy AI workflow.