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(+1)

Really like this one. It has a very portentous mood. They seem really disruptive for the other factions, taking cards and potentially giving them other cards. Is that to represent the kind of unnerving vibe they have? 

(+1)

It started as a less portentous faction that was themed around being the ones who used "information" for the fight, eavesdropping and misdirecting factions with the card swap mechanic. However, when I saw other submissions, a lot mirrored what I had thematically, so I changed the skin of it. In this one, I wanted the worms, who are rather small, to have a presence that is felt but not necessarily seen. They are under you everywhere, so they see and hear everything. And they use that to disrupt alliances, advantages, etc., in order to stop this endless war. Kind of like a WA meets Corvids.