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(+1)

Can i use this with construct 3 ๐Ÿ˜ฅ๐Ÿ™

Hi there! :) 

I just checked to see how Construct 3 works and how it can import maps and it seems that it supports native .tmx/.tsx format import and that is good because in theory the answer would be yes, you could import maps from TileMaker DOT inside Construct 3.

But there is a problem, apparently Construct 3 only lets you import a single texture (spreadsheet) to use for your entire map.. and that is a problem because in TileMaker DOT, how it works is that you have a separate texture (png) for every object in the map, and that means that Construct 3 should be able to read all those separate textures and apparently it does not let you do that, unlike Unity and Godot for example. In this case, it seems to be a limitation of Construct 3:(

But maybe there are multiple versions of Construct and i just did not check the right one (i tried with the online launcher), I suggest you to try and export in tmx/tsx format from TileMaker DOT (from the File menu) and see if you can load that output inside your project in Construct 3, hopefully I am wrong and it can actually import multiple asset images.