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(+2)

I like the emphasis on routing and careful planning of both movement and shooting! It works well with the game’s pacing and attack patterns. I beat the game on Normal mode, but on higher difficulties, the recovery window (especially when re-spawning) can get pretty narrow on some of the trickier parts such as the spread patterns. When fighting each mid-boss, I was crossing my fingers hoping for an extra bomb, lol.

Other than that, the level design feels very well thought out, and the shrinking play-field is very fitting for the environment. Good job!