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Wow, thank you so much for the kind words, I really appreciate it! That honestly means a lot to hear. I’ll definitely add you on Discord shortly. 🙂

I’d also love to see the game you’re currently working on. It sounds really exciting. In return, I can also show you the current progress of my Golden Age game project so you can see the direction we’re taking with the art and systems.

Godot + GDScript is a great choice. I’m not too familiar with it myself, but once we connect on Discord, I’ll gladly help guide you through the tilesets and explain how they’re structured and intended to be used properly inside a real workflow.

Also, regarding your tool/workflow setup — if the current tileset format is not fully usable with your pipeline or requires a different structure, let me know honestly. I can always separate, reorganize, or restructure the tiles properly for your use case. I’d rather make the assets production-friendly for your workflow from the start than force you to fight the format later.

The tool we’re working on should make things much easier for terrain generation, autotiling, transitions, and map creation overall.

Looking forward to chatting more on Discord and seeing what you’re building!