Thaks a lot ! I'm happy that the originality of the gameplay pleased you ^^
Ahah if the coyote time is so low its because it doesn't exist, I didn't put it in the game x3 I thought that the platforming wasn't the most challeging and falling wasn't that huge as a failure, but even if I have polished the movements pretty far I could've tried to add it !
Yea I wanted the camera to be a bit higher because I prefered to make the player focus on what was above him, and make what was happending at the bottom of the station a bit mysterious, but indeed for the platforming section it is a bit detrimental