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Thanks so much for the feedback! 😊

And nope, the numbers don't actually mean anything. I just noticed some players (especially on TTS) using clearing priority markers, so I figured I'd throw in "official" numbers for anyone who wants to keep things totally legit. I also included a universal grid because people mentioned wanting it to work with custom maps (and for Marshes, since I couldn't quite figure out how to make a modular map work). In those setups, the numbers are just there to help identify the clearings.