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Psycadelic! this is a really unique art style! and i genuinely love that kinda niche vibe so great job c:

Took me two runs cause my first run i picked up DIAGNOSIS which is, and this may be harsh, completely useless. Second run i went with GROWTH, RANDOM, and ADDICTION and those 3 worked well together and allowed me to get to the end, but i think the system feels a bit flawed. I got offered words like SHRINK, but if i'd taken them with GROWTH i would have been nerfing myself at any range since i don't really have control over what the next word to come out is. Suffice to say it appears to be an upgrade tree, but in gameplay it felt like i would have mostly liked to just have GROWTH the whole time, and the gameplay made me feel the best course of action was to pick words like GROWTH as much as possible, instead of exploring the space.

That's a long winded talk on game design tho, which is subjective, but the presentation here is genuinely so cool, i love what you've done here, great job! c: