Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Nice work! The core idea is sort of there, and very apparent directions to go time willing. I think the weapon upsides or downsides need better highlighting at least for the jam, what it's supposed to be doing is hard to parse but I don't think is an issue in general if the intended point is for what the weapon does to be a surprise and screw over the player. 

The lack of a heads up on what the items did definitely wasn't intended, I mostly assumed that they could kinda figure it out. I hope that I can make some changes so that the player at least knows what the items do