Thanks very much for your feedback. We basically agree with everything!
- Behaviors/locations: The clues might be a little faint, but we did try to implement this. If you look closely you will realize that, for instance, the "most likely to date a supermodel" person is unsurprisingly lying next to the good-looking girl. There are a couple of other examples, but maybe we need to make things more explicit. Thanks for pointing it out.
- Conscious for longer, etc: Yes, definitely. This would not be easy to implement within the current framework, but it's something for us to think about.
- Accelerant: Again, yes. The game was supposed to have an additional gameplay layer dealing with fire dynamics (working out where the fire started, how it spread, and so on). We just didn't have the time to implement it before the deadline. :)
Anyway, we look forward to further develop the game in the future. And your comments will certainly come in handy!