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I really liked the dramatic lighting. Maybe adding the option to show everything you can interact with, like in point and click adventures, would make it a little less trial and error...

Originally we wanted to have a full examine, use and combine point and click system, so lights would be increased globally to decrease their challenge. However, we had: TIME CONSTRAINS. 

It's a pity, but lights had to be left like that to create a challenge without the other systems.