Very nice game. At first I found the mechanic of running out of ammo and having to go pick up more a bit strange, but after a few matches it became part of the gameplay flow and I ended up liking it a lot.
The art style is really cool and has its own personality, and the excellent sound effects combined with the camera shake give very satisfying feedback. Maybe if there were a bit more field of view, the bullet hell feeling would stand out more — in the end, the dungeon aspect takes the spotlight. But that also makes it feel like a very original concept, and it’s a lot of fun the way it is.
I hate the sword guy, he’s annoying (and that’s a good thing).