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(2 edits) (+2)

You know, I was supposed to play more jam games today, but with games like yours, I can't play other games, I spent probably more than 1 hour, I don't remember, just playing yours. I don't like praising too much people, but this is my jam winner, and I hope this turns into something more complete later on, because I would honestly buy it.

It was super fun, the art was really good, but also very polished to detail, the gameplay was incredibly well done, and the two phases work together incredibly well, I can't describe it with words honestly, you made something very creative and that just works really well, the gameplay was amazing as well, the bullet firing, the effects, sounds, feedback, the enemies were really well done and balanced, there was not a single unfair moment, it felt like a full polished game, the cirno theme was also very well done for the game's mood. Honestly, I just want to play more, but it has no more content. The dash mechanic was also very convenient and fits really well with how the enemies shoot and the level design.

These are things I would add or change if you plan to develop it further:
- The tetris pieces are super fun to work around, like a puzzle and designing levels at the same time, I think there is a a lot of potential here, different types of blocks, not just fruits, that could work as level elements.
- Maybe rerolling tetris pieces could be nice.
- Maybe adding bosses after certain waves or different zones / stages.

Congrats, honestly, my favourite jam entry.

My score: 69210