Cool concept, really flavourful execution with a lot of personality! The hit detection on attacks is really hard to understand? several times i'm basically on top of one of the adventurers and the bite doesn't do damage or heal me, it's fine vs everything but the knight, i can cram myself up against the mage or ranger until it works, but yeah some more clear indication as to where damage happens i think would be helpful. Some sfx feedback on damage and attack would also help too. This is an interesting concept! you should roll with it!