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A good implementation of a golf/billiard style game, but:

  • There's an issue with controlling the shot power of the ball. Suppose the player is playing in fullscreen mode — then the maximum shot power will be limited by the edges of their monitor. If the player is playing in windowed mode and the cursor goes outside the game window, the game stops responding. I think it would be better to create your own limit for the maximum shot power, because personally, in some moments I wanted to hit the ball harder :)
  • To diversify the gameplay, it would be nice to add some events on the level that affect controls, the environment, the ball, and so on
(1 edit) (+1)

Thanks for playing! You're totally right, definitely need some sort of limit, but slipped out of scope with other things I wanted to get in last minute. Environmental stuff would be cool, maybe traps you have to time or avoid, or even some sort of boost pad to accelerate the ball. Cool ideas!