Thank you!
gigoi
Creator of
Recent community posts
This was a pleasant surprise! Fighting the bean enemies was fun and satisfying. At first I thought it was maybe a bit too punishing with money loss, but once I realized I could go balls to the wall with swinging I actually ended up pretty far. Deflecting bullets was a nice addon. Maybe I just didn't make it far enough, but some upgrades or progression in some way would be a great addition. Nice job!
Cool concept/outline. Some things seemed to bug out for me. The idea of managing a base and collecting resources is cool. And it seems after that you go into battle, unfortunately I got gatted down as soon as I entered. But with some more work I think this game would be great! All things considered nice submission!
Can I ask what engine you used?
Very polished. The shooting and movement feel pretty good. Each weapon is fun and different. Sound design works well. Would love some more mechanics like upgrades of some sort? Or maybe even a boss every so often. (Maybe I didn't make it far enough) Overall feels good to play, good foundation for more content.
I ended up playing this longer than I thought. I like the theme/style and the main gameplay loop. I laughed a bit after buying the upgradeable stats and then also having to buy to see which upgrade is which. Once I got some upgrades going it was pretty fun, and I always had to keep in mind to save some money just in case I die. Very fun!
Fun game! The pace was a bit slow by default but the dash was a nice touch to help with that. Even the sprint helped a bit. The tradeoff with time and using the movement skills is nice. I do think it would be cool to experiment with a faster pace though, but maybe give less time or something? That with some music would really build this feeling of being rushed! Nice job!
Yeah definitely some issue when played in a smaller screen. Something I have in there to avoid this is you can move the camera with WASD. Unfortunately I didn't communicate this to the user very well, but it's in the page description. For sure should have included a tutorial or some sort of onboarding experience. Thanks for playing!
I love vampire survivor games and I enjoyed yours. The character's animation is really cute. I went full glass cannon as much as I could. Taking all damage and movement speed at the cost of hearts... until I couldn't anymore. I think there could be some balancing if you continue to work on it. Nice job!

