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gigoi

139
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3
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A member registered Jul 26, 2025 · View creator page →

Creator of

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Thank you!

Nice time and thank you!

Also just noticed you submitted 9 seconds before deadline, you're a mad man!

Nice job! Like other's are saying this game was very ambitious. The foundation of the game is there and super impressive. Like you said yourself, more content would really tie things together.

This was a pleasant surprise! Fighting the bean enemies was fun and satisfying. At first I thought it was maybe a bit too punishing with money loss, but once I realized I could go balls to the wall with swinging I actually ended up pretty far. Deflecting bullets was a nice addon. Maybe I just didn't make it far enough, but some  upgrades or progression in some way would be a great addition. Nice job!

Papers Please but making a deal with the devils is an amazing idea. I love it. I was waiting for a jump scare to happen but it never did, it did have me on the edge of my seat though. Nice game!

Very well done on the art and audio. The whole theming is pretty fun. I'd just agree with what other's are saying, a tutorial or some sort of onboarding experience would help. Great job!

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Cool concept/outline. Some things seemed to bug out for me. The idea of managing a base and collecting resources is cool. And it seems after that you go into battle, unfortunately I got gatted down as soon as I entered. But with some more work I think this game would be great! All things considered nice submission!

Can I ask what engine you used?

Cool, that makes sense. I actually like that a lot better than some literal interpretations that just make things cost money.

Nice game! The art and setting are well done. Just being in hell fighting hellspawn with a shotgun feels fun. Could use some polish, as all game jam games usually do, but with some more work this is on a good path. Well done!

Very polished. The shooting and movement feel pretty good. Each weapon is fun and different. Sound design works well. Would love some more mechanics like upgrades of some sort? Or maybe even a boss every so often. (Maybe I didn't make it far enough) Overall feels good to play, good foundation for more content.

This was fun. The theme of having a rover and it runs out of electricity as it moves is cool. Great job!

I ended up playing this longer than I thought. I like the theme/style and the main gameplay loop. I laughed a bit after buying the upgradeable stats and then also having to buy to see which upgrade is which. Once I got some upgrades going it was pretty fun, and I always had to keep in mind to save some money just in case I die. Very fun!

Fun game! The pace was a bit slow by default but the dash was a nice touch to help with that. Even the sprint helped a bit. The tradeoff with time and using the movement skills is nice. I do think it would be cool to experiment with a faster pace though, but maybe give less time or something? That with some music would really build this feeling of being rushed! Nice job!

This is an amazing idea. It reminded me of Slay the Spires but your body parts are the cards. I thought I was gonna lose after my head got destroyed but was pleasantly surprised I was able to keep going. Very cool game!

This is pretty cool haha. I really like how even the menu is physics based. Satisfying to combine and type them away.

Nice! Thanks for playing!

Thanks for playing!

Thank you! Yeah that would be a good option. I'll keep that in mind next time.

Thank you!

Hell yeah! Thanks for playing! I might add some more levels when I got time, but  I don't know how much more I'll do past that.

Thanks! I might add some more levels if I have time after the jam, but I'm not sure if I'll expand too much on it. I'm glad you enjoyed it!

Haha thanks!

Thanks you! Haha I'm glad you liked the Godot icon level!

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Yeah definitely some issue when played in a smaller screen. Something I have in there to avoid this is you can move the camera with WASD. Unfortunately I didn't communicate this to the user very well, but it's in the page description. For sure should have included a tutorial or some sort of onboarding experience. Thanks for playing!

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Thanks for playing! You're totally right, definitely need some sort of limit, but slipped out of scope with other things I wanted to get in last minute. Environmental stuff would be cool, maybe traps you have to time or avoid, or even some sort of boost pad to accelerate the ball. Cool ideas!

I love vampire survivor games and I enjoyed yours. The character's animation is really cute. I went full glass cannon as much as I could. Taking all damage and movement speed at the cost of hearts... until I couldn't anymore. I think there could be some balancing if you continue to work on it. Nice job!

Some polish needed but that's expected in a game jam. Some sort of tutorial or maybe more direct information would help alot, I made that mistake too, wish I would've spent time making a tutorial or control screen. The art style actually gives it an interesting feel. Nice job!

First god type game I saw submitted so far, very cool. Like other's have said I think more tasks each day could be fun. Sometimes I felt like I was just looking around. Nice job though, it was fun!

The shooting looks really satisfying, with some shot and hit sound effects it would feel really nice. Good foundation, I wasn't able to get any upgrades, but maybe there wasn't any. With some more polish and mechanics it could be epic!

Ooo very dark and cool. I liked everything, multiple endings is always very cool. My main complaint is I don't see how it fit the theme very well. But the game is unique and fun experience, so well done.

Cool idea! The art and music really make you feel isolated and immersed. I do wish there were some more drastic results from the choices, but maybe that's something to build on. Overall really good execution!

Nice short game! Like taking flies from a toad... actually though it was pretty fun. I think it could be cool if each frog had a different mini game. Maybe something to expand on after the jam. Nice job for you first jam!

No engine in a game jam!?!? Very impressive, nice job!

Well made. I usually don't like task management type games but this one was pretty fun. I like the title and theming of your game quite a bit too.

I love the theme of the game, and the interpretation. Trying to balance speed with not becoming too big was fun. Deciding which snow balls you should hit or jump over. Can you launch off the ramp at the end? I tried but couldn't end with enough speed.

The intro was disturbing but it was funny. I almost made it to the second shop. Balancing the increasing difficulty, energy and upgrades was fun. Nice game!

Cool clicker game, the Rat and Cheese theme is fun. What kept me hooked was seeing what the next rat was. I will say the squeaks were getting to me after a bit, but I'm always glad to see some sounds over non. Great job!

Good job on the movement! Felt really smooth, the only complaint I have was wall jumping when I didn't want to, but that might be a skill issue. The art is very cool too, at first I thought the check point was an enemy waiting to pop out and kill me haha

I love the ghosts art! Story isn't my strong suit so when I see someone able to add engaging story to a game jam game, I'll always be impressed. Good job!