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You've really mastered the low poly aesthetic, I'm a big fan of the visuals and the style, even to how the NPCs move in the cut scenes it's all great.

I would love to play this with a controller, like the N64 or something. 

I wouldn't mind combos being a little bit more rythmic or easier to chain. I liked to use jump slash and then combo into a double spin slash, more than the light attack combo.

There was one moment where I got stuck in a small alley between two blocks but I managed to wiggle out.

There was one block I couldn't seem to jump onto, so I jump slashed the enemy on it and at one point it even hopped down to me.

You're one of my favourite developers for sure, good luck with your future projects.