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GB Studio has built-in support for .wav files under 3.5 seconds long, so I split each phone call into a series of compressed 3.5-second audio files via Audacity, then have them play in order using an otherwise empty music track that makes script calls every 3.5 seconds.

Hope that helps!

Yes that does but I'm building games in GBDK for more flexibility. ill have to see if there's any way to do it in there. Keep up the good work!