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(+1)

Getting a black screen here (only music and cursor) on an older PC with Intel HD 400 iGPU, the browser console says “WebGL warning: texImage: Requested size at this level is unsupported.”

This is on Firefox/Linux, works fine though on a different PC with an AMD GPU, and also on Firefox/Android. Maybe something related to the texture compression export settings in Godot?

(+1)

Ah thanks for reporting and giving info to reproduce it. I see the same thing on Android and Firefox so maybe you're right and our export settings need some tweaking. I'll take a look at it