Wow, a very polished game and very fun to play! :)
I like the song because it doesn’t feel repetitive and the boss intro is very cool. The visuals are nice, I really like the design of helpers with the axe of the boss and the bullets are clear to see
I’m thankful that everything can be played with the control, not having to change to the mouse to pick an option is great
The difficulty is good enough to be a challenge without feeling overwhelmed and never felt unfair, maybe if there were more enemies coming from your side of the screen outside the intro, an indicator would be nice but since that doesn’t happen isn’t needed
I think I would like a really small tutorial or space to see what the Hyper does, I could see it on the game by pressing the button but I like when there is a relaxed space to test the controls and see how the actions are
Also the menu for the resolution screen is a little strange, only let me change the resolution option when it’s on "fullscreen" but not when it’s on the "windowed" option. Since this doesn’t affect the gameplay and I didn’t change the screen resolution, it didn’t affect me, just a little strange to navigate that menu section

Other than those 2 little things I can point out, there is nothing I can say, only good things, the patterns are good, the game gets intense when it need to and I like the way of playing this, as the page says, its aggressive and rewards the risk, on my second gameplay I saw this through the gameplay and it feels very rewarding seeing the hyper and bombs in action. And talking about the game page, I like it, also nice story setting, when I finished the game twice, it really left me wanting more of this. This is the kind of game I wanted to see when I joined this jam and I'm happy I could play this
Really nice job, this was very fun! ^^