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Very cool concept that is executed well. Descriptions are clear and the reality reset rules are a great touch. Great use of the theme. Biggest critiques are: 

  • The colour palette isn’t working for me, especially on the cover. The gold is great, less a fan of the blue and orange.
  • Requires a close reading to use without contradictions.

Overall, clearly communicates a complex concept with good targeted guidance. Could use a bit more dialing in in terms of usability, but fantastic work on the whole.

Thank you for your comments! Is it the rules for the Apotheosis Engine that require close reading? I wonder if it needs more plain language, if that's the case.

It does take a bit to parse through it, I personally had fun with the more program-esc language but that could help. The biggest stumbling block for me was how to deal with the first resest and why it occurs after meeting S4vant for the first time. Everything made pretty good sense besides that but I am not clear on how that interact causes the Apotheosis Engine to reset.

Oh interesting! That didn't even occur to me. There is actually no in-universe reason for the first reset happening after talking to S4vant, I just thought it would be good to give players a little time before things went crazy and maybe get a bit of guidance first. Maybe the first reset could just occur within a certain amount of time. Do you have any suggestions?

Having some sort of prompt that leads them to S4vant is a good call I think, but in terms of when the first reset happens, I would have it happen organically. From just reading it, the Apotheosis Engine seems to cover its bases well so I would let it do its thing: If the defeat a myth, that triggers the first reset aand they will reset to where every they were when that happened. If they are going to be killed, the reset triggers and they respawn thier for the rest of the adventure. If someone else is going to be killed, where ever they are when that happens becomes their reset point.

It could get a little complicated so maybe having some guidance on it for the GM on the first loop would be good. Its extra but you could also have a little check box beside each location for the GM to physically fill out when they set it as a reminder.

Does that make sense? It is totally possible I am missing something